Enum Collision.MaterialType

Constants for material types.

Corresponds to Tomb Editor texture sound material types. To be used with Collision.Probe.GetFloorMaterialType and Collision.Probe.GetCeilingMaterialType.

Members

MUD Mud material type.
SNOW Snow material type.
SAND Sand material type.
GRAVEL Gravel material type.
ICE Ice material type.
WATER Water material type.
STONE Stone material type.
WOOD Wood material type.
METAL Metal material type.
MARBLE Marble material type.
GRASS Grass material type.
CONCRETE Concrete material type.
OLD_WOOD Old wood material type.
OLD_METAL Old metal material type.
CUSTOM_1 Custom material type 1.
CUSTOM_2 Custom material type 2.
CUSTOM_3 Custom material type 3.
CUSTOM_4 Custom material type 4.
CUSTOM_5 Custom material type 5.
CUSTOM_6 Custom material type 6.
CUSTOM_7 Custom material type 7.
CUSTOM_8 Custom material type 8.


Members

MUD
Mud material type.
SNOW
Snow material type.
SAND
Sand material type.
GRAVEL
Gravel material type.
ICE
Ice material type.
WATER
Water material type.
STONE
Stone material type.
WOOD
Wood material type.
METAL
Metal material type.
MARBLE
Marble material type.
GRASS
Grass material type.
CONCRETE
Concrete material type.
OLD_WOOD
Old wood material type.
OLD_METAL
Old metal material type.
CUSTOM_1
Custom material type 1.
CUSTOM_2
Custom material type 2.
CUSTOM_3
Custom material type 3.
CUSTOM_4
Custom material type 4.
CUSTOM_5
Custom material type 5.
CUSTOM_6
Custom material type 6.
CUSTOM_7
Custom material type 7.
CUSTOM_8
Custom material type 8.
generated by TEN-LDoc (a fork of LDoc 1.4.6)